Game Credits

Made under nephew-pressure. Zero budget. Minimal sleep. Maximum ink.

Executive Producer & Chief Inspiration Officer

My Nephew

(Who literally demanded: “Mama, make a game where stickmen fight in a book and the ink goes through the page right now,” and refused to let me sleep until I started coding.)

Lead Visionary & Creative Director

That Same 7-Year-Old

(Responsible for all high-level design choices, including putting stickmen on both pages, insisting the ink must flip through like a real book, and yelling that every hit should feel like an explosion.)

Lead Programmer / Caffeine Addict

Me

(Spent 40 hours staring at hitboxes and page-flip math, driven entirely by the fear of being fired as “the cool mama” if the ink missed a stickman’s toe by one pixel.)

Special Thanks

  • To my sanity, which barely survived the hotseat turn-passing.
  • To the spare batteries for the tablet.
  • And to my nephew, whose relentless bug reports consisted entirely of yelling, “It’s broken! Make the ink explode more!”

A Note from the Developer

This game was made with zero budget, minimal sleep, and 100% pure nephew-pressure. If it’s fun, thank him. If a stickman dies when it shouldn’t have, he designed the architecture. Enjoy!